Bolt Action Players of Eastern Ontario Open

When

October 7, 2023    
9:00 am - 5:00 pm

Bookings

Bookings closed

Where

Kingston Gaming Nexus
270 Bagot St., Kingston, Ontario, K7L 3G5

Event Type

Tournament Schedule

  • 09:00-9:30 Enrollment
  • 09:30-11:30 Game 1
  • Lunch break
  • 12:30-14:30 Game 2
  • 14:45-16:45 Game 3
  • 17:00 Prize Ceremony

For full tournament rules please look at the Player Package and Juggernaut Bolt Action Format 

Tournament Rules

1. FORCES

Players must use a 1,000 requisition points for their force using the Juggernaut Bolt Action Format V3.0 with access to 5 slot points.

Your army must be WYSIWG (What You See Is What You Get), except for ‘counts as’ for thematic/artistic reasons, which you must get approval for before the day. e.g., if a miniature has a rifle, don’t use it as a LMG man; that confuses your opponent. The figure/model needs to play the same as the model presented.

Please take extra care if you are using an army builder app, as they may contain errors and will not be geared to build towards the event format. Please submit your lists early, to allow the T.O. to review, and give yourself more time to correct any errors.

It is strongly suggested that you bring the following items,

  • Printed copy of your army list
  • Bolt Action Rule book,
  • The Army book(s) for your Army list
  • 3” Objective markers,
  • Order dice, D6 dice,
  • Tape Measure, Pin Markers
  • Snacks, water, etc.

** Please take the time before hand and…

  1. Read and be familiar with the scenarios you are playing
  2. Before starting each game, talk to the opposing player and confirm how you will play the
    table terrain – e.g. what is hard cover? Soft cover? Rough ground?

“Why are we using the Juggernaut format?”

  • The platoon format for tournaments varies, but normally require platoons to be built from “generic reinforced platoon(s)” and/or “a theatre platoon”. The generic platoon excludes many desirable units for some armies, while the theatre platoons can allow unbalanced list. Warlord  Bolt Action Campaign/Theatre books have created some intriguing new units, but due to poor editing, many of those units are either not available in the reinforced platoons, or the availability is left in question due to lack of clarity. This puts the T.O. in a tough spot, checking each list for the legitimacy of the submitted Army lists.
  • The Juggernaut format allows players to craft a list that permits them to build a list and allows you to choose how to concentrate your points, without the restrictions of the reinforced platoon. It results in a more balanced game, while retaining the flavour and special rules of each National Army.
  • Be sure to read the format and permitted units (listed under each nation in the pack)
  • Please keep an open mind; this format is rapidly becoming the “go-to” for events worldwide. The Juggernaut Bolt Action Format V3.0 can be found at www.facebook.com/juggernautwargaming. It can also be found in the Files section on the Bolt Action Player of Eastern Ontario Facebook page.

2. GAME TIME

After two hours of gameplay, the players must finish the current turn, and then the game ends automatically.

3. ARMY LIST

The players must write down the army list they are going to use for the duration of the entire tournament. They must leave a copy of their list to the referee before the start of the tournament or by email at bactcregistry@gmail.com

The force list is public, and the opponent can always look at it and ask you questions about your force.

4. MATCH-UPS

The matchups of Game 1 will be random. In the following games players will be matched using Tournament Points (TP) and Casualty points, as explained below.

5. SCENARIOS

The following scenarios will be played, as per the Juggernaut Bolt Action Format V3.0.

Please do not move the terrain that has been pre-set by the organisers.

  • Game 1: Scenario: Alpha Target
  • Game 2: Scenario: Penetrating Attack
  • Game 3: Scenario: Cleanse

6. TOURNAMENT POINTS (TP)

Victory is calculated as described in the Scenarios being played and Tournament points are awarded for victories, defeats, and draws as shown below:

Result Tournament Points
• Victory 3 TP
• Draw 1 TP
• Loss 0 TP

In addition, players must also record how many Order Dice of enemy units they destroy during their games. These destroyed enemy units (let’s call them ‘Casualty points’) are always added together in a running total and are used as a tiebreaker to pair players that are on the same level of Tournament points. From the start of the second round, players will be paired using a Swiss system (i.e., matching players on the same number of TPs, in descending order).

In case of more than two players on the same number of TPs, players will be matched in descending ‘Casualty points’ total. If they have the same TP and Casualty points total, players will be paired in alphabetic order.

When two players that have already met in a previous turn are matched to play each other again, they must randomly select opponents from the players on the next table down. This rule does not apply on the top tables during the last turn of the tournament.

7. WINNING THE TOURNAMENT

The winner is determined at the end of the last round, according to the following criteria:

  • The player with the most TP will be the winner.
  • In case of same TP at the top, the winner will be the player with the highest Casualty points total.
  • In case of same Casualty points total, we’ll see if the players have played each other during the tournament and the winner will be the winner of such match.
  • If the players never met in the tournament, the tournament ends with a joint victory and the players share the first prize.

“Wait a second! We both have US forces! Surely, we cannot fight one another?!” or “A note on historicity”.

This Tournament has a very relaxed attitude and basically, encourage the idea of simply collecting a force you like and turn up for a few games with friends, where we suspend disbelief and enjoy the game without trying to make it ‘historically plausible’. If you need to explain to yourself why, for example, these Germans are fighting against other Germans, there are several ways of looking at it: you can either assume it is just an exercise, part of a massive set of manoeuvres, or a ‘what if’ scenario depicting a hypothetical confrontation between different factions of the same country (easier to imagine with some belligerent nation’s forces than others…).

Lastly… It is a competitive tournament, but in the end, it is just a game with toy soldiers. Have fun, have a laugh. That way we all win at the end of the day.

Contact

Please email bactcregistry@gmail.com for any questions, comments, or concerns.

Bookings

Bookings are closed for this event.

Attendees

Confirmed Unconfirmed
  • marc laplante
  • Craig Bodycote
  • Daniel Kratzer
  • Tony Yueh
  • Kevin Nagy
  • Matt Everson
  • Sam Hughes-Martin
  • Andrew McDonald
  • Jeff Burnett
  • Jack Marko
  • Mathieu Atallah
  • Andrew Buchan
  • Sean Richey
  • Liam Flynn
  • Will Innis